Showing posts with label Symbolism. Show all posts
Showing posts with label Symbolism. Show all posts
Tuesday, 11 June 2013
Friday, 7 June 2013
A2 Film - Useful article on the symbolic use of setting and location in 'Vertigo'
Very useful article regarding the symbolic use of the setting and various locations in Vertigo
Vertigo - more than just the streets of San Francisco
Vertigo - more than just the streets of San Francisco
Sunday, 3 February 2013
A2 Film - Key sequences from 'Vertigo'
In this blog post you will find thirteen key sequences from Hitchcock's Vertigo.
You can use these for class presentation, individual assignment and exam revision purposes.
Opening titles
Roof top chase
Scottie first sees Madeleine at "Ernie's" restaurant
The art gallery
Saving Madeleine
"What happened?"
Wandering together
"Don't Let Me Go"
Visiting the past
Madeleine jumps
Scottie's Nightmare
Judy becomes Madeleine
Judy jumps (end sequence)
These sequences can be used for the following areas:
Narrative structure (acts, enigmas, cause and effect, plotting)
Representation (gender, place, obsession etc)
Hitchcock as 'auteur'
Psychological aspects of infatuation, loss and betrayal
Semiotics (use of colours, symbols, themes - connotations of these)
Mise en scene - location, setting, costume, props, lighting, character placement
You can use these for class presentation, individual assignment and exam revision purposes.
Opening titles
Roof top chase
Scottie first sees Madeleine at "Ernie's" restaurant
The art gallery
Saving Madeleine
"What happened?"
Wandering together
"Don't Let Me Go"
Visiting the past
Madeleine jumps
Scottie's Nightmare
Judy becomes Madeleine
Judy jumps (end sequence)
These sequences can be used for the following areas:
Narrative structure (acts, enigmas, cause and effect, plotting)
Representation (gender, place, obsession etc)
Hitchcock as 'auteur'
Psychological aspects of infatuation, loss and betrayal
Semiotics (use of colours, symbols, themes - connotations of these)
Mise en scene - location, setting, costume, props, lighting, character placement
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